Daniel Merlin Goodbrey Entretien de Tony
Daniel Merlin Goodbrey is one of the most important and prolific pioneers in digital comics. He started his experiments around 2000, and set to explore numerous forms and uses of online publishing, from simple webcomics to full-on interactivity, designed for computers or tablets. As a logical consequence of his long time questionning about forms and tools, he recently started a professional doctorate at University of Hertfordshire and is involved in the Electricomics project.
In spite of all this, he remains strangely unknown in France, even among the little community involved in digital comics practice or research. This conversation is an attempt to sort out this paradoxical situation.
A lire ici.
A propos de mauvais dessins au succès dextrogyre. Lire ici.
© Ted McKeever (Image)
In Pencil Head n°3, 2016.
In Charlie Hebdo n°1352, 20 juin 2018 (Via).
© José Ja Ja Ja
Arts Factory Summer Store27, rue de charonne - 75011 Paris
© Maria Hoey & Peter Hoey (Top Shelf)
in "Coin-Op Comics Anthology 1997-2017"
© Roxane Lumeret
© Patrick Tressin
La suite à lire ici.
© Romain Cadilhon
"Untitled (palmtree)" (2016) fusain sur papier, 120 x 160 cm (via).
© Gary Panter
© Sergey Anufriev
Série "Patternism" (2010), encre sur papier, 34 x 45,5 cm.